Beta .05

Let’s see if this fixes all the baddie stomping issues. Stress test those baddies!

Beta .05

10 Comments

  1. ryanrab1

    well your not going to believe me but

    I was playing with the shell

    I kicked it really high and it never came back

    I went to the begging of the board again and the snail was back and the shell was nowhere

  2. educkface

    the only thing that is still there is that if you stomp on a spider at the exact moment it comes back, it hurts you but the spider gets stuck and walks in place and you can walk through it without getting hurt

  3. Dannieman

    rather thasn jumping on the spider right when it comes back you can just get close so it spawns on you and it will walk in place. much easier to do…..

  4. Dannieman

    rather thasn jumping on the spider right when it comes back you can just get close so it spawns on you and it will walk in place. much easier to do…..

    also: New glitch!

    kick the shell up a slope so that it rolls down to you (especially on the big hill) and walk away from the shell. if the glitch activates, you will kick the shell. it doesn’t always happen.

    http://i214.photobucket.com/albums/cc174/Dannieman/SSSglitch.jpg

    Second: fun!

    go to the top of the hill and go off towards on of the sides, start rolling. hold down and either left or right, then tap down instead of holding it. fun, yes? 😀

    Third: menu development?

    press space bar.

    four: background

    nice background 😛 I like the spiders and um the trees. it adds a sense of movement that …… wasn’t there in the first demo. plus it looks good. nice job!

  5. Dannieman

    you can stand there while it rolls down, and after it’s been sitting there for 15 seconds or however long it will bounce off when you walk the other way. glitch.

  6. DrNeroCF

    Not really, it’s just how the physics are, the shell bounces off of you if you’re moving, and settles against you if you’re not. Think of it as FPM kicking the shell away from him.

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