[update: Everything done!]
World 2 update 1.5 is fast approaching. ‘1.5’ sounds like a good version number to make substantial changes at, so I’m fixing a few problems that have popped up since the initial release, as well as spending time on a few little details that weren’t big enough to delay the game further. So basically, yes, I’m patching World 2 as if it were a retail game.
I’m posting the list because, well, if you can think of anything that you think deserves to be fixed, now’s your time to post it in the comments.
– Added a stopwatch, like World 1 on Kongregate.
– Best time displayed in trophy/colors room.
– Angry Rabbit won’t just jump over you now.
– 2 squiggles added to boss battle, getting them lets you take one more hit before dying. They’re the only squiggles that come back after you die.
-Screen blinking after loading improved… mostly…
– Added another sign about wall jumping to Level 4
– Exaggerated spiders crawling over you when you’re defeated.
– Player now needs to hold the direction away from the wall to let go a wall jump, so players switching directions with the jump won’t accidently cancel the wall jump.
– Fixed Geier’s name to match the rest in credits
– New inky walls transitional level
– New ‘ladder’ moving platforms transitional level
– fixed wall jump to ledge hang notches in the Level 5 wall that leads to the Afro Dojo
– FPM can plow through baddies now if he’s sliding or rolling fast enough (which would be faster than a run, so still no easy mass spider killing) (you guys wanted this one, no?)
– invincible for a few frames after sliding into something so if you hit two spiders that are taking up the same space, you won’t get hurt
– music on / off toggle saved after game is closed
Edit: stuff update!
– Finished Level 5 background (FINALLY, looks so much better now :D)
– option to reset game data (I’ve promised a few people this, though I’m not sure how I should implement it, I guess I can break the rules for something as important as that and make it clickable…)
– update ‘matrix backflip’ head and hair
– update getting hurt clip
– and a bunch of other little stupid things that I can’t believe got through testing, ugh
– fixed spring/baddie jump hair
– cleaned up slopes transitional level
– cleaned up duck motion lines
– Level 4 background finished, background not empty anymore, woot.
I’m hoping I can get all of this finished tomorrow in the near future…
sweet, 2 more levels to break 😉
OH YEAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH
Fraser’s Ride is next, World 3 is still a ways out there. Though this time, once I start working on it, it shouldn’t take anywhere near as long as World 2 did.
Awnsome
ooo and one for all the squigglies too! world one and world two!…mmmmmmm badges… 😀
Well, there goes my theory for World 3 coming out mid/late 2009. Hope it comes out soon!
Sweet. Although I’ll have to start all over again with the colours and trophies because I reformatted my laptop… ¬¬
– FPM can plow through baddies now if he’s sliding or rolling fast enough (which would be faster than a run, so still no easy mass spider killing) (you guys wanted this one, no?)
YESSS thats the one thing I missed from the demo! It makes sense if your sliding down a slope and can plow through baddies, and if yur on flat ground you bounce off of them. WOO YEAH 😀
😀
For the reseting game data option, make a really hard level, that you have to beat. And then make a clickable option 😀
Wah? Wall jumping is inverted now??
Damn, I was used to the previous one (tnx to nsmb)
Wait, it isnt uploaded yet????
Oh and I forgot: OOOOOOOOOOOOOOOOOH YEEEEEEEEEEEAAAAAAAAAAAAAAAAH!
Hey, Brad, heres one (not from me) that you might want to check out:
You’ve probably already fixed that one, but I thought I’d mention it.
What is this . . . . . I was soooo used to how it was already.
Damn.
I’m happy, though.
Maybe Brad should add a link in the game to the forums. For, you know, more publicity. 😆
The small forum community pwnz though. =\
Hi guys. Just one question. Is the update released yet?
No. As you can tell by Brad’s sly:
Yep i missed it srry. just one thing Brad, i think you should add one more thing to world 3 which is…………….MULTIPLAYER!!! Really you can reject it before you even think about it 8belive me, i would do that) but i think you can try, can’t you? You could add a new fancy pants or a spider to run all through the level against fancy pants man. You could use the arrows for player 1and wasd for player 2. What do you think? It’s a crazy mad idea!
Already here!
that’s got to be awesome