Wow! Even though we’re between the launch of FPA on consoles and the release of World 3 online, our Facebook Likes and Twitter Followers continue to rise at an awesome rate.
We’re over 50k Likes + Follows, and as promised, I’ve added some new content to the Sneak Peek. Since I’ve been pretty quiet lately, I figured I should make this update count.
So, there’s now two main levels in the Sneak Peek: Squiggleville and Misplaced Cave! It’s one of the later levels in the game, is easily one of my favorites. Lot’s of alternate paths, and tons of places to perform stunts on.
Here’s the deal, though. I just finished up the Beach levels, so Caves isn’t quite finished yet. But that’s okay! As I work on it, I’ll update the Sneak Peek and post about the progress, so you’ll get to see what goes in to every single level in World 3 (aka, why isn’t World 3 out yet??). Every level has a MiniTrial, challenge level, hidden level, and nooks and crannies to explore, so you’ll be getting a ton of new content as the level progresses. It’s also an excuse for me to make new posts about what I’m currently working on.
To start us off:
I love this idea btw. Awesome work brad.
Thanks! Hopefully I didn’t break too much while merging the two builds… Guess we’ll see, heh.
You know, as well as everyone else, that things will break. A lot.
🙁
Few new changes to the collision going up with the next upload, should tighten things up considerably.
Or break them even more, and it’ll be all your fault! *shakes fist*
I WANT TO KNOW WEN WORLD 3 REALISE! Tell me plesse?
I will thank you.
@Brad: I like the fact you can play “Baseball” with the mice. Can I try and make a FPA parody on Scratch, please?
Oh yeah, and header update soon?
Scratch sucks. There is no way you can contain all that data of FPA in Scratch. Use Java or MatLab.
EDIT:
Oh, you can try anyways though…
now i know who made the scratch cat in the bihind the curtian
BTW I ASKED AND BEGGED FOR THAT AS WELL FOR THE SNEAK PEAK
Great report! Don’t your eyes burn when you work on World 3 for a long time?
Anyway, I just watched the sand castle report. I love how there are marks in the sand wherever you walk/run/slide. That way, I won’t end up mixing up where I need to go.
I really liked the shape of the Misplaced Cave; not everything follows a pattern or an organized set of platforms. It’s not messy, but it has a sense of fun and spontaneity. I actually get that sense from every level.
Thanks so much for working hard on a game that people will just play for free.
Heh, well, I definitely work on the computer pretty much all day. That, or I’m playing some video games, or checking email from my phone. Never really understood why anyone had a problem with the iPad’s screen for reading, enough to get a separate e-Reader, at least. Though, I sure hope my eyes don’t burn out in a few years, I already have terrible vision without contacts, heh.
how do get to the sneak peak for world 3
????????????????????????????????? impossible to find
i’m not playing the cave level because i don’t want to ruin it for myself.
This is gonna be a fun level to kick a snail shell in.
Aaaaaaaaaaaaaaand i’m baaaaaaaaaaaaaaaaaaaaack!
*Cricket chirps*
Not like anybody cares though,btw I really like Misplaced Caves,although Brad should make it much smoother when you bounce back the rat’s bullets,and also it should go in different directions depending on how you swing the pencil.
New build of the Sneak Peek up, clear your cache and all that. I’m going to make a post soon commenting on this part of the the level making process, but it’s late. Figured I’d at least get this up for those of you awesome enough to be reading this.
Quite a few bug fixes too, actually, though I think the Ninjas are still brokeded…
check out the misplaced cave it has been updated
now its a bit different