Bunch of things should be fixed. There’s one more thing, but I don’t want to point it out. Let me know what you think. It’s something that I’ve been going back and forth on for awhile now, but I figured see how you guys feel about it.
If you’re having some trouble figuring out what I did, go fight something with the pencil, should be most obvious there.
Sneak Peek. Might want to just go ahead and clear your cache first.
FIRST!
Is the change the shaking when we hit a enemy?
really? i’ll look. 😛
it’s awsome, it really makes it look like a huge hit. Ahh, who am i kidding?! THIRD!!
I like it, but what about that camera system you used to have where it would zoom in whenever you were fighting a guy? I liked that…
Ah, yeah, was thinking about that recently. I might use that with the pirates, since they’re really the only one on one enemies, plus I finally got the stupid zooming to work correctly, so I kinda have to use more zoom.
Hmmmmmmmmmmmm…
@Brad, I think it could shake only when you hit with the pencil. With the charged attack to be more exactly.
I think it would be better this way.
Sorry guys 😀
EDIT: Or when you take hit
EDIT2: Or both
Hm, I dunno, I kinda like it for kicks and headbutts, too. Made sure those were much more toned down, though.
Brad, just wondering: Are you still taking enemies?
Maybe turtles >.<
@Brad: will the spiders give you rolling sqiggles if you kill them like in console?
I like the shaking camera, brad, but would it be possible to only have it when he gets hit/hits hard or have the shake vary on how hard he gets hit/is hitting.
An unrelated note I just thought of. Are you going to have little in-between levels again? That would be a cool spot for some original physics or very different level type ideas. I liked how you did that in world 2- especially the sliding up the wall thing, or the wall jump in world 1. I would love to see that type of thing again where you introduce new game elements in mini puzzle levels.
Maybe…
I’ve been leaving the transition levels pretty simple lately, but I’ve been going a bit more crazy with the extra levels. I rewrote all that platform code, and I’m starting to feel like it’s woefully underused, been playing around with a super hard level, once it’s less breakable, I’ll add it and see what everyone thinks. Challenge levels should be a bit crazier, too.
brad you can improve the squiggleville background?
Nah…
It’s too good already!
@ Brad: Where ( on the internet ) can I buy the FPA for PS3? (please give me a website…)
Hey Brad, a little trouble with the tags in one of the forum topics (FFA FANCLUB)
and yes, i am going anonymous as another random user. But you might wanna check it out.
XD good job bro.
@ everyone: Where ( on the internet ) can I buy the FPA for PS3? (please give me a website…)
@Brad: You just broke the pinball room. btw, I like the new micro trial music.
No need to post the same thing again, bro.
I suppose it’s pretty cool, but the spiders with helmets freak out when i hit them with a normal (uncharged) attack. plus, their lights dont face the right way. anyone else have the same issues?
Edit: btw, this only happens on the FPA.com site. all other versions seem ok for some reason…
Looks like I ended up breaking a few things with the last upload, a fix should be up now.
Ah, except for that, wow, alright, lemme check that out.
Hi, long time no see 😉 been busy, as always
I just wanted to inform you real quick: There is now rumors about a ps3 exclusive fighting game called “title fight” with lots of ps3 exclusive characters. Kind of like a super smash bros. style type of game.
I just thought it would have been really awesome if fancy pants had starred in that game! 😀 that would have been epic!!
I scored 297 and I can’t open the door either! The armed spider also freaks out if I strike it with a jab…
Hey Brad!
I just wanted to let you know I finally got around to playing FPA xbox version and I think it’s awesome! I got 100% on all three worlds. My favourite of the unlockable items is the Batman mask.
Great job dude! Kudos!
Oh, and tell Fairly I thought the dialogue was hilarious.
Where has Fairly gone? 🙁
Sweet! Thanks 😀 And I will tell her 🙂
got an idea what
Level7,Door0,0x151,1×55,0x2,-1×15,0x35,-1×43,0x136,1×4,0x8,1×6,0x6,1×24,0x75,1×105,0x21,1×10,0x2,-1×20,0x2,1×58,0x10,-1×10,0x2,1×64,0x4,1×174,0x116,1×13,0x2,-1×84,0x2,1×10,0x223,1×51,0x2,-1×63,0x119,1×46,0x2,-1×29,0x74,1×4,0x474,1×5,0x285,1×49,0x103,1×57,0x401,1×219,0x697,1×10,0x182,1×10,0x64,1×4,0x171,1×4,0x133,1×24,0x624,1×31,0x1091,1×16,0x259,1×15,0x18,1×19,0x154,1×24,0x3,1×5,0x37,1×16,0x51,1×10,0x25,1×8,0x326,1×24,0x8,1×16,0x7,1×5,0x2,1×13,0x8,1×5,0x4,1×4,0x239,1×2,0x11,1×2,0x84
is?
EDIT: Er.. sorry for the page break. how do i fix this?!?
Hey Mr. Borne, why not add comedy into the levels!
And can you do me a solid? When your done with the collision codes and everything, get on the levels please!
haha… no. jk.
Thx for fixing bugs.But why there are looooots of bugs?