Awsome! This is soo cool. Already a secret level and a *cutscene*!
unlocking the disco ball isn’t meant to do anything, right?
also, some of those moving platforms are a lower resolution than the rest of the lvl.
I didn’t see it, as i had yellow pants on.. that looks awesome!
EDIT: when you slide out of the level, while in the air, the game glitches and stops entirely, so you need to restart it. I tried it on the source code level and the secret level.
I LOVE THIS BOWLING BALL. But why can’t it run over other players? 🙁
Also, MARBLE PANTS! And they unlock in the AS3 test after getting them. Yay.
[EDIT] Okay, so I just knocked a fourth spider into the path of the bowling ball, and then when I kicked the bowling ball, it hit two spiders it had already killed, and the second made it bounce upwards for some reason, so now it’s stuck.
Hmm I was making this with just 1 player in mind, but that would be pretty funny, heh.
Huh, that’s weird, pressing i should reset the level. I’ll look through it again, I had to make the bowling ball funky so it didn’t bounce off of things.
Hey, Brad! Loving the stripey pants, and I notice you fixed the hat bug!
Current bugs:
-It is possible if travelling at sufficient speed to reach the secret area without breaking in with the bowling ball. It takes a few tries, but it’s worthy of note.
-FPM’s head displays on top of his hat.
Suggestion: I keep anticipating that pushable platforms will react to being walked on. For example, if I land on one with enough horizontal speed and stop, it should slide a bit, like jumping onto a sled. Likewise with jumping off or walljumping. Another physics-ey consideration is the possibility of sliding into a pushable to “kick” it, so it could move some distance a bit faster than you’d be able to push it.
In the first level, If you run off of the platform that used to have the wall jump box, and land on the platform right before the door you can fall through if you hit it just right.
The frame doubling code’s been causing some trouble with collision. I tweaked platform collision a tad, can you tell me if it still breaks? I went through a few platforms awhile ago, but I haven’t recently.
Just another tiny change, I’ve made air control slightly better, would like to know how that feels.
The collision on the face looks fine to me, the box is acting up a bit though. I’ll have to check it out later, especially if I add boxes to the main content in the remix.
I have a simple loop sound function in there for the bowling ball, need to update it and add the slide loop. Things are a bit sloppy in there at the moment, but I’ll have some cool news on sounds soon 😀
I can’t play it!! 😕 As soon as fancy pants spawns from the door he just levitates to the left out of the borders of the screen. There’s also this weird patch of grass to the right of the spawn area and an extra fancy pants head can be seen floating beneath the ground… :er: Happens every time I refresh the page as well 😐
So I noticed something. When Fancy Pants kicks the bowling ball, (shouldn’t that hurt his foot?) 😆 when Fancy flies up into the air, for a spilt second, his pants disappear.
I really enjoy your games. Especially Fancy’s adventures. You and Fancy Pants crafted my childhood.
Thanks Brad. You truly inspire me to be a better person. (and animator.)
Haha! FPM’s been kicking things for awhile now, he must have some hard feet by now 😎
Which animation? I uploaded a few half finished ones, once I make a post about a newer build (soon I hope), let me know if the problem is still there.
Wow, that’s a heck of a compliment! Makes me think that the games I’m working on will never be good enough, but I’ll try and hope you’ll enjoy them at least as much as the old ones! But seriously, it makes a ton to me.
Hope to see some animations from you some time! :woot:
So I was going along in the final area of the level, when suddenly the camera just slowly scrolled to the top right corner of the screen without me. I could still hear myself when I jumped, but I wasn’t in the screen view at all. I was able to maneuver myself downwards, and the sounds of getting loads of squiggles all at once was heard. Next thing I knew I had been respawned at the start of the room.
Had some problems with the walls collision that popped up from the moving platforms mixed with the dynamic framerate code. I’m adding in some looser code, just let me know if it happens again in the next build!
(warning, spoilers. lots of spoilers.) OH MY GOD ART (by the way, you can see the platform purple of awesome) !!!! AND you finished the kick animation! AND yer working on a new backfflip animation! AND you added a sound to the walljump (but it’s the same as the normal jump sound)
That’s not a glitch! That’s an unfinished animation! People have been pointing out half-anims since fpa2 beta.
“OH HIS HAIR DISAPERS HEAR ITS A GLICH PLS FIX!!!!11”
“HIS PANTS DISAPER ZOMGWTF!”
Please do not add to this problem.
Whoa. A lot of stuff has changed in a few days! And it’s okay if stuff keeps breaking. I’ve seen or found many a glitch in video games, so it doesn’t bother me if something’s not working the way it should. I’ll find a way around it.
By the way, I’ve been itching to ask this for a long time, since I played the first Fancy Pants Adventures, why doesn’t Fancy Pants have a face? Was it too much work at the time or something? or is it just the way Fancy Pants is? :fpm:
By the way, I don’t mean a realistic face. I draw Fancy Pants a lot, and I always give him a face. If there was a way to put a picture of that somewhere…I’d probably have to use MS Paint. I’m not too bad at that.
Yeah that’s way too common. I think I put that scribble in there so I’d know when it was messing up, but I still haven’t figured out what it’s doing exactly. Bah.
Found a new bug. If you run up that steep hill and end up doing a backflip on it, once you land it will look as if you just got hit by an enemy (as in, the hurt animation will play just from landing but you won’t actually get hurt).
Edit: Found another one. I went into that door on that same floating area that the bowling ball is on (the door that takes you to the room of squiggles), and when I tried to exit, it wouldn’t allow me to.
Ah, yeah I should have looked at that closer. I added back the land on head thing, but I also messed with the ‘matrix backflip’ and for some reason it doesn’t stop rotating. On that right now!
(Well phew, that was an easy fix for a change. Both flips should be smoother now, too!)
Whatcha mean? Well I’ll either have to draw something for it or just remove it. Depends on if it’s ready before the remix, or if they won’t be in fully until W4.
Hm, I’m thinking that looks a bit too Mario. I’m thinking just like paper party poppers, since the theming of FPA tends to be normalish things, just doodley (that’s what I tell myself at least, not sure if I even really stick to that, heh).
Hey Brad, I found one! In the squiggle room, I ran full speed to the right and jumped into the corner of the room, and disappeared off-screen. I could still jump, and after moving for a bit, I re-spawned back into the room. I just thought you should know. I’ll see if I can find anything else.
Found a bit of a strange bug. If you call in a second player and position them under a spring, and then jump on the spring right over their head, the spring will freak out and raise up extremely high.
had this happen to me when i slid into 3 spiders in a row. mine was on a hill and my body just careened right through it while my head stayed there. Then i got the dying music and was taken back to the beginning of the level.
Well, this is an odd one. It has to do with that steep hill again as well. If you run up one side of it and press the down arrow right as you land on the other side of the hill, you’ll do some sort of crazy high jump into the air.
Ok, so I did this quite a few times in a row, and now anywhere else in the level if I ever press down to try and slide Fancy Pants Man freaks out and acts as if he’s gotten hit by an enemy.
i just found the weirdest bug: when i slide towards the left at the end of the fist level, right where the mouse is, i glitch through the floor every time. EDIT: hm. I reloaded and it stopped doing it.
Yeeeeah… Sorry, had to clear everything out to get ready for the final game. Wish there was something I could add to make up for it, but I want to keep a few secrets for release!
If it makes you feel any better, the collectibles got cleared because I added something awesome that you can’t see yet 😉
You mean the secret area in Level 2? And the secret area in Level 3? Or the new bonus rooms? Or the fact that Bonus10.swf and Bonus11.swf are identical and that Trans3.swf is missing? 😛
Remix. Lot’s of new content. Most bonus and transition levels have been revamped. A few new bonus levels in the old levels, 2 full new levels with their own bonus levels.
OMG!!!! Thank you, thank you so much for this it’s so beautiful!! OMG (SHHHH SPOILERS!!! 😉 – Brad) !!!! :O
Awsome! This is soo cool. Already a secret level and a *cutscene*!
unlocking the disco ball isn’t meant to do anything, right?
also, some of those moving platforms are a lower resolution than the rest of the lvl.
EDIT: wait.. it’s a marble?
Maybe change your pants color…
And they are, most of the platforms are bitmapped, but they’re just stretched squares for the collision. I’ll figure it out later, heh.
I didn’t see it, as i had yellow pants on.. that looks awesome!
EDIT: when you slide out of the level, while in the air, the game glitches and stops entirely, so you need to restart it. I tried it on the source code level and the secret level.
yes! I love the bowling ball part of it! Although for some reason I thought I could control it. haha
-George
I LOVE THIS BOWLING BALL. But why can’t it run over other players? 🙁
Also, MARBLE PANTS! And they unlock in the AS3 test after getting them. Yay.
[EDIT] Okay, so I just knocked a fourth spider into the path of the bowling ball, and then when I kicked the bowling ball, it hit two spiders it had already killed, and the second made it bounce upwards for some reason, so now it’s stuck.
Hmm I was making this with just 1 player in mind, but that would be pretty funny, heh.
Huh, that’s weird, pressing i should reset the level. I’ll look through it again, I had to make the bowling ball funky so it didn’t bounce off of things.
You may want to raise the walls in the lol room, or make outside of them killzones or something.
Hey, Brad! Loving the stripey pants, and I notice you fixed the hat bug!
Current bugs:
-It is possible if travelling at sufficient speed to reach the secret area without breaking in with the bowling ball. It takes a few tries, but it’s worthy of note.
-FPM’s head displays on top of his hat.
Suggestion: I keep anticipating that pushable platforms will react to being walked on. For example, if I land on one with enough horizontal speed and stop, it should slide a bit, like jumping onto a sled. Likewise with jumping off or walljumping. Another physics-ey consideration is the possibility of sliding into a pushable to “kick” it, so it could move some distance a bit faster than you’d be able to push it.
OMG. SOUNDS. THIS. IS. SO. BEAUTIFUL.
In the first level, If you run off of the platform that used to have the wall jump box, and land on the platform right before the door you can fall through if you hit it just right.
The frame doubling code’s been causing some trouble with collision. I tweaked platform collision a tad, can you tell me if it still breaks? I went through a few platforms awhile ago, but I haven’t recently.
Just another tiny change, I’ve made air control slightly better, would like to know how that feels.
It hasn’t done it again, but I’ll keep an eye out for it
когда прыгаешь на шаре где написано лол, то тело куда-то пропадает. а как пройти дальше?
The collision on the face looks fine to me, the box is acting up a bit though. I’ll have to check it out later, especially if I add boxes to the main content in the remix.
them animations so sick 😯 😯 😯 😯 😯 😯 😯
I miss sliding and rolling sounds! :fpm:
Also walljump sounds…
I have a simple loop sound function in there for the bowling ball, need to update it and add the slide loop. Things are a bit sloppy in there at the moment, but I’ll have some cool news on sounds soon 😀
I knew this was coming
I really miss the pencil and wall-running… coming back later? Maybe?
since this is the W1 remix, Brad probably isnt going to make those things for it, but he probably will for W4
Also, if you hit the “R” key while in the “LOL” room, the meme face replicates.
Brad (spoiler) that bowling ball was so epic… 😯
if you try and kick the bowling ball from behind the audio gliches
lol you keep changing the platform movement in the level 1 secret.
Do I? Wait, what are you referring to exactly? I changed a few things, did I break something? haha.
You didn’t break anything, it’s just that sometimes they go higher.
I can’t play it!! 😕 As soon as fancy pants spawns from the door he just levitates to the left out of the borders of the screen. There’s also this weird patch of grass to the right of the spawn area and an extra fancy pants head can be seen floating beneath the ground… :er: Happens every time I refresh the page as well 😐
…and as soon as I commented, the page refreshed and the game is now working just fine!! 😆 that was hilarious!
Happens to me too… Maybe Brad’s trying to get some comments lol 😀
I actually have no idea what’s going on, trying to fix it at the moment, not getting any errors locally… uhhhhh…
Guys! If you press P the games adds in 3 other fancy pants! Does this mean multiplayer?
Yup.
One thing i am missing is a disable all sounds button
Yeah… And a pause button…
Yeah, I need to pause when the click menu comes up, and have space also spawn that.
I’m going to try to do full volume control like I did for ME2D.
sometimes in the middle of a jump, his torso would disappear in half a second. this causes the fps to drop until he lands.
when hitting the corner of a rising platform, he would walljump off of an invisible wall.
ERMAGERDAHMTHEFUHRSTAWNTHELEHST! (Translation: Oh my God I’m the first on the list!) Whoa… 307… took me some time lol.
Hey Brad, Fancy here.
So I noticed something. When Fancy Pants kicks the bowling ball, (shouldn’t that hurt his foot?) 😆 when Fancy flies up into the air, for a spilt second, his pants disappear.
I really enjoy your games. Especially Fancy’s adventures. You and Fancy Pants crafted my childhood.
Thanks Brad. You truly inspire me to be a better person. (and animator.)
Haha! FPM’s been kicking things for awhile now, he must have some hard feet by now 😎
Which animation? I uploaded a few half finished ones, once I make a post about a newer build (soon I hope), let me know if the problem is still there.
Wow, that’s a heck of a compliment! Makes me think that the games I’m working on will never be good enough, but I’ll try and hope you’ll enjoy them at least as much as the old ones! But seriously, it makes a ton to me.
Hope to see some animations from you some time! :woot:
Well, this is a rather strange bug.
So I was going along in the final area of the level, when suddenly the camera just slowly scrolled to the top right corner of the screen without me. I could still hear myself when I jumped, but I wasn’t in the screen view at all. I was able to maneuver myself downwards, and the sounds of getting loads of squiggles all at once was heard. Next thing I knew I had been respawned at the start of the room.
http://i.imgur.com/SXVb8Ni.jpg
Had some problems with the walls collision that popped up from the moving platforms mixed with the dynamic framerate code. I’m adding in some looser code, just let me know if it happens again in the next build!
Eureka! I have unearthed another bug.
If you backflip off of a spring, Fancy Pants Man’s pants will vanish! I was able to snap a picture of it and have included it below.
http://i.imgur.com/v9Vd0yE.jpg
Double backflip’s missing at the moment. The backflip in there now is new, though I don’t think anyone noticed, haha.
hey I’m new here. i love the new world 1 adaption but still waiting for an Dark Pants villain if you’re going to make one.
(warning, spoilers. lots of spoilers.) OH MY GOD ART (by the way, you can see the platform purple of awesome) !!!! AND you finished the kick animation! AND yer working on a new backfflip animation! AND you added a sound to the walljump (but it’s the same as the normal jump sound)
Great!
Also sometimes my pants glitch when I backflip..
That’s not a glitch! That’s an unfinished animation! People have been pointing out half-anims since fpa2 beta.
“OH HIS HAIR DISAPERS HEAR ITS A GLICH PLS FIX!!!!11”
“HIS PANTS DISAPER ZOMGWTF!”
Please do not add to this problem.
Ok ok… I didn’t know..
Geez.
I wrote that while in a period of high frustration at the world. 😳 Sorry about that.
my :fpm: fell off
awwww the lol chamber doesnt work 🙁
Neither does the squiggle room 😡 ! But there’s a pause button and you can control the sounds now!
Squiggle. room? 😯 where? (theres no tripped out face to choose here)
Oh there I go breaking things again!
Pretty huge behind the scenes bugfixathon. Squiggle room is working again, looking into the lol room right now.
Alright, lol room loading, but still some bugs in there. Can’t say that I’ve give them room extensive polish yet…
Whoa. A lot of stuff has changed in a few days! And it’s okay if stuff keeps breaking. I’ve seen or found many a glitch in video games, so it doesn’t bother me if something’s not working the way it should. I’ll find a way around it.
By the way, I’ve been itching to ask this for a long time, since I played the first Fancy Pants Adventures, why doesn’t Fancy Pants have a face? Was it too much work at the time or something? or is it just the way Fancy Pants is? :fpm:
Imagine if he did have a face, that’d look really weird.
Speaking of faces, what about unlockable masks you could wear on your face?
By the way, I don’t mean a realistic face. I draw Fancy Pants a lot, and I always give him a face. If there was a way to put a picture of that somewhere…I’d probably have to use MS Paint. I’m not too bad at that.
Level loading… Preparing level… – awesome! By the way that platform is LAWNG!
EDIT: I kinda miss the mouse… And the walljump level… ah…
Kicking someone who is crouching now results in airbanging.
I just tried that and it was hilarious!
oh dear, head banging is gone
Eh it’s there but it’s messed up and harder to trigger. Forgot about that bug, I’ll check it soon.
press “P”
The doors don’t work if you press the “up” button in front of the door while still being in the air.
Also, I’m still waiting for https://www.bornegames.com/FPAAS3/Sounds/Sliding.mp3 to be uploaded and included in the game… :pants:
I’m still waiting for https://www.bornegames.com/FPAAS3/Music/Track1.mp3 to be uploaded and included in the game.
:cat:
oh hey! I think I found one.
I stomped on a spider and the grass stopped moving, even when I ran past it. also this black scribble thing was floating above it. :er:
Yeah that’s way too common. I think I put that scribble in there so I’d know when it was messing up, but I still haven’t figured out what it’s doing exactly. Bah.
Think I fixed it, let me know if you see it again.
Found a new bug. If you run up that steep hill and end up doing a backflip on it, once you land it will look as if you just got hit by an enemy (as in, the hurt animation will play just from landing but you won’t actually get hurt).
http://i.imgur.com/nTUJsvV.png?3
Edit: Found another one. I went into that door on that same floating area that the bowling ball is on (the door that takes you to the room of squiggles), and when I tried to exit, it wouldn’t allow me to.
Ah, yeah I should have looked at that closer. I added back the land on head thing, but I also messed with the ‘matrix backflip’ and for some reason it doesn’t stop rotating. On that right now!
(Well phew, that was an easy fix for a change. Both flips should be smoother now, too!)
Something’s up with the doors now, too…
So Brad, do you have any plans for that blue dot with the 3 squiggles in it? (can be found in the LOL room, I think.)
Whatcha mean? Well I’ll either have to draw something for it or just remove it. Depends on if it’s ready before the remix, or if they won’t be in fully until W4.
http://i.imgur.com/j9ZL9g0.png
Hm, I’m thinking that looks a bit too Mario. I’m thinking just like paper party poppers, since the theming of FPA tends to be normalish things, just doodley (that’s what I tell myself at least, not sure if I even really stick to that, heh).
I’m thinking of normal balloons, maybe in different colors. If you hit them, they explode.
I swear you said “stick to it” just for the pun. because Fancy Pants Man is a stick person. 🙂
Hey Brad, I found one! In the squiggle room, I ran full speed to the right and jumped into the corner of the room, and disappeared off-screen. I could still jump, and after moving for a bit, I re-spawned back into the room. I just thought you should know. I’ll see if I can find anything else.
Found a bit of a strange bug. If you call in a second player and position them under a spring, and then jump on the spring right over their head, the spring will freak out and raise up extremely high.
http://i.imgur.com/z9KN5tR.png?1
It doesn’t work 100% of the time, but if you keep trying you’ll get it eventually.
Hey, I said that! Do you even visit the forum? :cat:
Sorry, I don’t really go on the forum.
It’s OK. But you really should, it’s so much more active there! :fpm:
“P” = add players
“c” = snailshell of demon
“Shift” = slowmotion!!!!!
AWWW YEAH!
http://tinypic.com/r/3149fv9/8
had this happen to me when i slid into 3 spiders in a row. mine was on a hill and my body just careened right through it while my head stayed there. Then i got the dying music and was taken back to the beginning of the level.
Well, this is an odd one. It has to do with that steep hill again as well. If you run up one side of it and press the down arrow right as you land on the other side of the hill, you’ll do some sort of crazy high jump into the air.
http://i.imgur.com/lQdDy1j.png?2
Ok, so I did this quite a few times in a row, and now anywhere else in the level if I ever press down to try and slide Fancy Pants Man freaks out and acts as if he’s gotten hit by an enemy.
I have this too.
i just found the weirdest bug: when i slide towards the left at the end of the fist level, right where the mouse is, i glitch through the floor every time. EDIT: hm. I reloaded and it stopped doing it.
I think I found a glitch: Sometimes when backflipping he doesn’t go to the animation but still rotates around.
Also another glitch is if I hold Down & the Right arrow at the same time and then press space the moment I hit the ground I can jump super high.
BTW, you need to add dark green hats, and a green top hat!
NOOOO THE HATS ARE GONE!!!!!!!!
Yeeeeah… Sorry, had to clear everything out to get ready for the final game. Wish there was something I could add to make up for it, but I want to keep a few secrets for release!
If it makes you feel any better, the collectibles got cleared because I added something awesome that you can’t see yet 😉
You mean the secret area in Level 2? And the secret area in Level 3? Or the new bonus rooms? Or the fact that Bonus10.swf and Bonus11.swf are identical and that Trans3.swf is missing? 😛
er…what?
barb
Well, as long as they return in World 4 I’m fine with that.
Getting excited to see the new Level 3; I’m looking forward to seeing how the new penguin fight will look. 🙂
Most will be in World 1, you have just to find them!
🙂
brad so i dont get it its a world one remake right?
Remix. Lot’s of new content. Most bonus and transition levels have been revamped. A few new bonus levels in the old levels, 2 full new levels with their own bonus levels.
It is now possible to complete the game (get to the end of the level 1 transition) without ever using the left or right arrow keys.
If you’re trying this, good luck.
Also try getting the striped pants.
💡 how how how